I found this on the xbox final fantasy.
Yesterday, 2:53 AM
Community User Level:2 A list of jobs that Square needs to fix...FAST...
Summoner:
If you’re going to peg them into the support role, give them the ultimate support spell; some form of AEO refresh. Secondly, boost the INT on all avatars and increase their melee damage again (but get it right this time). I’d like to see Avatar nukes matching BLM damage at ALL lvls; not just 70+.
Give them the avatar Phoenix which gives the ability to cast Raise-aga.
Ranger:
Give them back their power; 75% of RNG’s have quit because most people don’t want to spend a small fortune on arrows just to do average damage; at the very least give them supreme accuracy.
Samurai:
SAM should have an ability that gives everyone in the party 100tp; call it whatever you want and put a 5minute re-cast timer on it.
Monk:
Chi-Blast should be a ranged attack in the form of a fire-ball.
Blue Mage:
Have you accepted BLU as your personal Lord&Savior? You might as well because it can do everything else; it can tank, deal out insane damage, and heal for large amounts. If any job needs to get the nerf bat next, it’s BLU…
Ninja:
Increase their Evasion and Parrying by a substantial amount, then make Utsusemi: Ichi/Ni identical to the Blink spell and give it a 15second recast timer; it’s time for these pretty boys to get hit in the mouth like a real tank.
Increase NIN melee damage.
Bard:
Why does every song have the same tune? Give them some variation!
Black Mage:
When a BLM casts Warp2 on someone, that person should have the option to accept or decline the Warp2 action. BLM's having the ability to unwillingly send someone back to his/her homepoint is ridiculous.
/slap to all BLM's who have done this.
Change Bio so that it doesn’t over-ride Dia and vice-versa.
Paladin:
Give PLD a self-buff that adds Holy damage to their sword attacks.
Dark Knight:
Give DRK the Warp spell at lvl50, slightly increase their MP-pool, and for PLEASE do something to improve their 2-Hour (yikes!).
Decrease the amount of TP gained from ABS-TP.
RedMage:
The following spells should be removed from the RDM spell list:
Aquaveil
All EN-spells (to discourage them from meleeing)
All Bar-spells
Cure4 should not be available to RDM until lvl56.
Puppetmaster:
Did FFXI really need another DD class? This job should be deleted from the game and replaced with a new tank-job; I vote for Barbarian.
Warrior:
WAR should be a viable tank from 10-75 without having to sub NIN to survive; give them a nice defense boost!
Dragoon:
Increase the melee and breath damage of the Wyvern. Also give the Wyvern its OWN TP gauge and make it do its breath attack whenever it reaches 100tp.
Remove all curing abilities from the Wyvern; the very concept of a dragon that keeps people alive is ludicrous; IT’S A DRAGON not a nurse. Heck, if it were up to me the Wyvern would ATTACK party members from time to time just out of its spite for mankind.
Corsair:
“Corsair’s Roll” shouldn’t be a “spell”, it should be an active Job Trait that is gained at lvl50.
Thief:
THF’s should be able to equip guns; it just makes sense, what kind of THF uses a knife to stick people up these days?
White Mage:
Erase shouldn’t be available until lvl38.
Give WHM a +Cure% Job Trait every ten levels starting at lvl40.
This game would make a lot more sense if only HALF of my suggestions were implemented...
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FFXI info: (Name: DLaren, Server: Diabolos, Jobs: WHM70 SMN40)
Wtf this guys is a idiot what do u guys think plus he says he is a lv 70 whm